Week 5 has been progressing, and though I haven’t been updating here much I have been working on quite a bit.
First, shader work is progressing smoothly. Got to go in the C6 and test out some Unity games using the new shaders we created, and we’ll be starting work on our shader project today.
Also using my shaders work on a pet project — a tabletop space game:
Meanwhile, over at our research project, my team’s been working on getting our virtual environment together. I’ve been scripting these markers to move and face the right way:
Still lots more to do, so I’ll be getting back to work now!