Last Day
Today is the end
For ten weeks have come and gone
How much we have learned
We have closed the gates
Keep these summer memories
Under lock and key
Day 38-39 | 7/23/19 – 7/24/19
Light painting with Paul
Matching lights with positions
Is kind of hard though
Alex the artist
Music in the forefront of
Our vision and thought
x3p reading
Takes command line arguments
Batch file to pass files
Day 27-37 | 7/9/19 – 7/22/19
Finalize shaders
Ready to present today
Never mind, Thursday
Uh oh, zipping broke
Unzip corrupts bin data
What even is wrong
With his applied psych
Jon Kelly shared his HC
I, new horizons
It's MCA day
Large audience for our app
We beat VR though
So unzip ostream
Needs special Windows commands
Just one line of code
Meeting with Susan
Finalize parameters
Uniform CMake
At Minnesota
Present and be presented
Beautiful campus
Day 22-26(?) | 7/1/19 – 7/8/19
Wow it's been a while
Quite busy with two projects
Crunch time at VRAC
X3P reading
Functionality builds up
Approaching testing
First test to code in
Partition data matrix
Report on each block
Ethics with Robert
Ask hard questions but even
Harder decisions
Stephen will make a
Speaker out of you, swift as
A coursing river
Jamiahus' defense
Whoa, committee scrutiny
Grads have to do that?
Shaders created
App activated, VR's
Annihilated
X3P reading
Now automatic file names
That's HCI right?
HCI: Gendermag
I think the application of personas was a very interesting way to approach the issue of user representation, something that isn’t thought about very often. Being able to replicate the essential parts of human behavior has great applications not just within identifying under-representation in software U.I.s but also with any program really. I would be interested to see the various statistics and reasonings that went into calculating the five personas presented in the video, as well as limitations in how these personas can represent people.
Day 21 | 06/28/19
Normal unzip works
But not for x3p files
Can't read bindata
Stephen's HCI
Conference simulation
Research smorgasbord
Exhausting shaders
But worth it for cel shading
We Breath of the Wild
Day 20 | 06/27/19
Bang head against wall
Try zlib compile again
Bang head against wall
My head bang make good
Zip file now decompresses
Invest in helmet
Day 19 | 06/26/19
Crafting the shaders
The holograms and portals
Room within a room
Day 18 | 06/25/19
Zlib is not fun
Cmake finally worked
But what do I do
Shaders are still cool though. I want to make games now
Day 17 | 06/24/19
Shaders for breakfast
Installing zlib for lunch
Shaders for dinner
Day 16 | 06/21/19
Playing with shaders
Lines of code to change a cube
The syntax is hard
Day 15 | 06/20/19
Dive into shaders
I want to make a texture
That melts or dissolves
The missing values
Counted and stored in vectors
How do I unzip
Day 14 | 06/19/19
My bike fly so fast
Loose bike chain equals stiff knee
Oof ouchie owie
Making key input
In Unity, like a game
Mom get the camera
XML unlocked
Three methods versus parsers
GG, easy clap
Day 13 | 06/18/19
Data in matrix
Now to read XML files
Project road is long
Luncheon with Jing Dong
Future car automation
Is still far away
Day 12 | 06/17/19
Hello Unity
Script inside of spheres and cubes
No escape from C
Day 10-11 | 06/13/19 – 06/14/19
Maya course starter
Renders with Holly, and Kate,
Papaya's owner
Rick Stone lunch today
Welder, diver, and a cop
Mister Stone's wild ride
Full day of Maya
I just made a pokeball
So proud of myself
Ballistics breakthrough
The bin file wall is no more
Frying pan to fire
HCI: Maybe they’re bad maybe I’m just dumb

- This controls the apparatus on top of the stoves here in Freddy. One controls the light and the other controls the fan. This is a close-up picture and you can still only barely see the fan/light markings. On top of that, the fan switch has three settings for no, light, and heavy suction. You would assume that the “no” setting would be the same as the off position of the light switch on the right, but actually the current position is the off position for the fan. Logically, of course, switching it up turns on light suction and down turns on heavy.
Put the three settings in a series. Up for off, neutral for light suction, and all the way down for heavy. We’re not savages.

2. In typical Youtube fashion, the fever dream of one of their unpaid interns has been implemented as a feature at the behest of no one. Enter the latest addition to Youtube’s playlist function, the afk warning. After what feels like 10 minutes of video, Youtube will pause the playlist if you have not tabbed back into the site within that time. Surely this won’t be an issue for the millions of users that start their music playlist then focus on something in another tab. Oh shucks.
The rest of the playlist isn’t even bad, but this feature is my red cape. The easiest fix is to just remove it, the next is to give some kind of notification or pop-up so that users can resolve it without having to tab back in. Or just use spotify.
Day 9 | 06/12/19
Human, computer
Interfaces, psychology,
Past, present, future
Yoga with Andrew
Stretches into the evening
My arms and legs hurt
SolidWorks now done
It was like playing legos
But made for adults
Day 8 | 06/11/19
SolidWorks today
Now feel like an engineer
I made a small ball
Today, Bernard's lunch
Extreme poverty and wealth
Two sides of same coin
Day 6-7 | 06/06/19-06/07/19
Daaamn Tiger,
Back at it again with the
really cheap haikus
Luncheon of knowledge
Evrim Baran imparted
her vast expertise
Courses abated
For a week we have waited
C activated
One man climbs tower
Rope held by those below him
Oh god don't drop me
x3p github
Looming colossus of code
The project road is long
Day 5 | 06/05/19
NARRATOR: Last time, on 'ISU VRAC: Ballistics'
[descending establishing shot on Biorenewables Complex]
[camera shutter fires multiple times, taking photographs of students on the ground, lifeless]
[cut to inside the building, next to the staircase, camera parallel to the ground, yellow police tape in the foreground, PAUL slowly stepping in-between the bodies as he takes pictures, various personnel scattered around the scene]
[STEPHEN and ELIOT stride into shot from behind the camera, ducking under the police tape and approaching PAUL]
STEPHEN: Paul.
[Paul glances up]
PAUL: Detectives.
[ELIOT glances around]
ELIOT: What have we got
[PAUL continues to take pictures as he speaks]
PAUL: Welp... 12 victims... Ages all around 20...
STEPHEN: Any other links?
PAUL: No... We ran I.D. ... All from different ends of the country... All from different schools
ELIOT: Then what were they all doing here together?
PAUL: We got flight receipts... They all flew in on the same day... But after that records lose track of them
STEPHEN: What's the indicator for cause of death?
[PAUL stops and turns to face STEPHEN and ELIOT, face grim]
PAUL: That's just it. We've got no signs
[ELIOT frowns]
ELIOT: But whoever did this must've dragged their bodies in here. No way you move 12 fully grown adults without a trace
[PAUL shakes his head]
PAUL: We've checked 3 times already. Nothing. No external trauma, no bio residue, no prints. Everything indicates that they were in full control up until they were gone.
[zooming close up of STEPHEN as he slowly takes off his sunglasses]
[ELIOT looks at STEPHEN]
ELIOT: Was this some kind of group suicide?
STEPHEN: No... Look at their faces. They're tired and despairing. Something got them, and they must've gotten a glimpse of it.
[STEPHEN looks at ELIOT]
STEPHEN: The killer was in the building with them
PAUL: There's something else you should see
[PAUL proceeds up the stairs]
[ELIOT and STEPHEN glance at each other then follow PAUL to the top of the stairs]
PAUL: Take a look
[ELIOT and STEPHEN look down]
[zooming close up of ELIOT as he slowly takes off his sunglasses]
ELIOT: They're... They're spelling a word
[STEPHEN grimly whispers]
STEPHEN: R E U...
[cut to STEPHEN's perspective, looking down on REU!]
[unnamed personnel approaches]
PERSONNEL: Someone just posted a picture on this SPIRE-EIT site
[picture is the same as STEPHEN's view]
[ELIOT turns back to look down again]
ELIOT: We just found our vantage point. Track that i.p. and get me the autopsy report
[fade to black then into opening]
[ ♪ ♪ ♪ ]
[fade back into C++ classroom]
ADAM: So, while loops
[ropes descend onto chairs, floor falls out]
TIGER: Aw shoot, here we go again
[fade to black]
[roll credits]
Day 4 | 06/04/19
NARRATOR: Last time, on 'ISU VRAC: Ballistics'
[transition from aerial into over-the-shoulder into first person shot as TIGER walks through the doors of the Molecular Biology building behind the ballistics team]
[series of cut-aways of slow dolly shots following group's movement]
[moving mural of chimera surrounded by floating genes, chimera turns to face camera and growl]
[various telescopes and microscopes float by on the right in the foreground and background]
[workers, on a floating platform moving vertically, fixing various decorations on the wall]
[camera returns to first person shot and transitions to center on HEIKE as she strides a distance into the hall then turns around, camera field of view expands]
HEIKE: Welcome, to the CState-wart School of Scancraft and Imagery
[cut to overhead shot as group descends stairs]
[various paths at the base of the stairs shift and change, leading to various hidden chambers and laboratories, until settling on a single path when the group reaches the bottom]
[cut to over-the-shoulder shot on HEIKE as she approaches a set of double doors and opens them, transition to and focus on battered hat with microscope lenses for eyes]
[HEIKE turns to the group]
HEIKE: I present to you, the CState-wart Scanning Hat
[a tear on the hat slowly opens and the hat begins to sing]
HAT: Oh, you may not think I'm pretty,
But don't judge on what you see,
I'll trash myself if you can find
A better scan than me.
You can change the striation,
On bullets big and small,
For I'm the CState-wart Scanning Hat
And I can scan them all.
There's nothing hidden in the groove
The Scanning Hat can't see,
So test me out and I will tell you
How this scan ought to be.
It might belong in Greatnotpoor,
Where dwell the great at start,
Their position, angle and clarity
Set Greatnotpoors apart;
It might belong in Justadjust,
Where grooves are set and clear,
Just change the angle just a smidge
And you should have no fear;
Or yet in unlucky Big-ole-flaw,
For bullets with a mark,
It's simply just up to chance,
And no chance for remark;
Or perhaps in Scanagain
You really messed up,
Half of the data is missing
You need a tune-up.
So turn me on! Don't be afraid!
And don't get quite so crass!
You're in safe hands (though I have none)
For I'm a Seeing Glass!
[fade to black, then into opening]
[ ♪ ♪ ♪ ]
[descending shot on students seated around a council table, ELIOT at the head]
[cut focus to a stone bowl placed in front of ELIOT, with the words 'LUNCHEON PENSIEVE' engraved on the rim]
[ELIOT touches his Macbook to his temple then draws a memory to the pensieve, INTIMIDATINGLY]
ELIOT: You must become lost in the sauce
[ELIOT gestures to the pensieve]
[The students glace at each other, then enter the pensieve]
[cut camera to first person view, going through a stream of consciousness and various swirling images]
[cut to a volleyball court, camera centered on the top rim of the net]
[volleyball enters frame from the side, ELIOT approaches net]
[slo-mo as ELIOT jumps, exit slo-mo as ELIOT hits ball, ball then flies toward camera]
[cut to dark cell, ELIOT restrained in the shadow by chains made of calculation papers, behind a matrix lattice]
[flip view to low angle closeup of Marvin the Martian, staring down menacingly at the camera, as the door slowly closes]
[cut to patchily lit computer lab, silent except for flickering lights and computer fans whirring, aerial behind shot centered on ELIOT stoicly typing away at a computer, surrounded by a wall of result printouts and books]
[slowly zoom, typing becomes louder, lights begin to dim]
[books begin to slightly shift]
[lights finally turn off, but typing and computer light continues, computer light also dims]
[pitch black, loud typing continues, until computer screen flicks on momentarily, revealing the silhouette of a head engorged with the information in the books]
[fade back into black]
[roll credits]
Day 3 | 06/03/19
NARRATOR: Last time, on 'ISU VRAC: Ballistics'
[STEPHEN paces on the stage]
STEPHEN: There was an idea
[cut camera to follow upper torso]
STEPHEN: To bring together a group of remarkable students
[camera pan over half the students]
STEPHEN: See if they could become something more
[zoomed in pan over second half of pensive students]
STEPHEN: See if they could work together when we needed them
[cut to close up on STEPHEN, STEPHEN stops and faces camera]
STEPHEN: To answer the questions we never could.
[dolly shot from back of student group to the front then into aerial shot]
STEPHEN: Welcome, to the ARG-venger Initiative
[cut to ballistics team gathered around a table, then to closeup of members as they speak, speaker looking past camera]
HEIKE: I don't know how we're going to quantify these scan qualities
SUSAN: We owe it to everyone, every scanner that isn't in this room right now, to try
EMMANUELLE: Whatever it takes
SYEMA: Whatever it takes
TIGER: Whatever it takes
HEIKE: We're in the research game now
[cut to hospital room, light blue Schwinn bike with a basket hooked up to IVs, TIGER at bedside]
[low angle shot from bike's perspective as TIGER leans over to pat it]
TIGER: You'll be ok buddy, we'll get you out of here today
[cut to room door, enter VAL]
VAL: I'm afraid there's been a complication
[TIGER reaction shot, jaw clenched, looking past camera]
[slow fade to black, then cut to opening]
[♪ ♪ ♪]
[fade from black into establishing shot of Howe Hall, many people and bikes crossing, indicating high activity]
[cut to over-the-shoulder camera following TIGER through the halls to his desk, then turn to focus on ADAM, seated, legs crossed at the front of the room]
[ADAM scans the room, reaction shot of students exchanging glances to each other then back ADAM]
[ADAM claps hands together]
ADAM: So. I have been tasked, with instructing you all in the ways of C++
[ADAM rises from chair, begins pacing]
ADAM: After one week, we aim for you to become proficient enough to defend yourself for the duration of this summer.
[ADAM pauses, looks at camera]
ADAM: You WILL become proficient enough
[pause, students murmur]
[ADAM breaks into congenial grin]
ADAM: Let's begin with a nice simple hello world program
[Students become audibly relieved, atmosphere is noticeably lighter, banter begins as students complete task]
[return focus to ADAM, still grinning]
[grin turns menacing]
ADAM: Now let's program a calculator
[ropes rapidly descend to attach to each student's seat, the floor drops out from underneath]
[Megalovania begins playing]
[reaction shot as TIGER quickly looks down, then back up past camera, slow zoom and fade to black]
[roll credits]
Day 2 | 05/31/19
Boca the doggo
Scavenger hunt leader
Do not follow dog
Eric gave lessons
To pull from library shelves
So many papers
VR we tested
I volunteer as tribute
As a test subject
At UDCC
I gaze longingly at Union
One day, my precious
Day 1 | 05/30/19
Fly from Ohio
Absent the embrace of corn
The rain falls heavy
Toured the campus
No meal access to the Union
Endless tragedy
Professor greeted
Much to learn about project
So much room to grow
The craft of research
Paper reading improved
Progress in small steps